Man kan finne på mye morro med variabelnavn når man programmerer :)
byte me; long john_silver; char broiled; string vest; float valve; double jeopardy; struct by_lightning { ... }; Object strongly; class warfare { ... }; String cheese; Exception taken; Graphics ex; // XXX long walk(short pier) { } // from the MrBunny Java book int elligence; bool me_over; short circus; int eger; // ...completing what the designers of the language left out char acter; bool ean; void* bowels; class Brick implements Throwable { } class Marathon implements Runnable { } class Novel implements Serializable { } class Human implements Cloneable { } Fun(key) %% funky! public MyTestCase(String man) { super(man); } throw (fit | up | something); while (e_coyote) {
Og har du noensinne prøvd å skrive ‘make love’ i terminalen på en *nix distro? Mange av dem har nemlig et artig tillegg i ‘makefile’.
love: /dev/null
@echo not war?Postet under: Data - Lek & Moro
Finnes mye morsomt i kildekoder og manualer. Her er et lite utdrag med de jeg synes er gode.
// Since this file is loaded on every page, and since // I want the following function on every page, I'm going to // cheat and include it here even though it has nothing to // do with the other things in this file. // If you don't like it, bite me!
Historiene skal ha det til at følgende er hentet fra en gammel IBM-manual
* Single bit errors are detected and corrected
* Double bit errors are detected
* Undetected errors are ignored
Før en ganske komplisert, og fullstendig ukommentert kode:
// Abandon all hope, ye who enter here.The library routine names in the Playstation apparently were translated phonetically from Japanese to English. So it had documentation referring to a “clit index” instead of a CLUT index (Color LookUp Table index).
Postet under: Data - Lek & Moro
